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View Full Version : OGRE Game Rendering Engine-open source



GreenBean-HH-
09-04-2010, 07:36 PM
Maybe has potential: (interior terrain, and, character potential)
http://en.wikipedia.org/wiki/Axiom_Engine#OGRE_ports_and_wrappers
http://www.ogre3d.org/

http://farm1.static.flickr.com/251/3264147808_d8bc368075_o.jpg
http://farm4.static.flickr.com/3444/3264040440_7ea8dd5125_o.jpg
http://farm1.static.flickr.com/247/3264010836_1e6e3c2b03_o.jpg
more images: http://www.ogre3d.org/gallery/



OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D rendering engine (as opposed to a game engine) written in C++ designed to make it easier and intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other high level classes.