View Full Version : Call of Duty: Black Ops Pre-Release News

08-23-2010, 11:13 PM
Black Ops PC: Dev Console and Mod Tools - Confirmed

Source: http://planetcallofduty.gamespy.com/fullstory.php?id=163231

Black Ops PC: Dev Console and Mod Tools - Confirmed [ Comment ]
Thursday, 19 August, 2010 at 15:51 PST | joshpeckler | Print News
Cesar "PCDev" Stastny, PC Lead for Black Ops, has posted in the official Call of Duty: Black Ops forums today confirming what is to come on the PC:

We plan to open the game up for modding sometime post-launch. We do not know yet to what extent you will be able to mod the game. There are some purely technical issues related to engine and internal tool enhancements that do not easily fit the modtools paradigm. We have looked at it close enough to see that it is non-trivial and we will have to pick it up again post-launch. Right now we are completely focused on finishing the game.

And, dev console: confirmed.

This is good news for the PC community in regards to the PC skew of Black Ops, until this point all we knew was that we had dedicated servers of some sort, we now know for certain that we have an in game developer console and some semblance of Mod Tools post release.

What do you think?

08-23-2010, 11:15 PM
this sounds to me like they're actually setting people up for the news that mods can't happen, but want to give the impression that they will work on it... yeah, if the game sells and if they're not working on other stuff they deem more important like new maps, etc.

what do you think they'll work on after the games release?

09-11-2010, 02:02 AM
User blog:Pedro9basket/Boost and Cheating Preventing Changes to Call of Duty: Black Ops
From the Call of Duty Wiki http://callofduty.wikia.com/wiki/User_blog:Pedro9basket/Boost_and_Cheating_Preventing_Changes_to_Call_of_D uty:_Black_Ops
< User blog:Pedro9basket
Over the last days, appeared players complaining on the Twitters about boosters and campers. Well, Treyarch has done his changes to Black Ops so always have a step up from MW2.
Of about what has been heard, boost will be almost impossible in Wager Matches, as the players of Wager Match are randomly selected and it also varies in the quantity of CoD Points you will gamble in.
It has been heard from Treyarch&#39;s Community Manager Josh Olin that "there will be a button" to report players of cheating or boosting, and then Treyarch will see their Theater Films from that game and then they should make a decision if they ban or not, making also Theater Mode useful to catch up cheaters.
Tactical Insertion will be back, but Treyarch&#39;s Design Director David Vonderhaar posted yesterday what changes will they make for the Tac Insertions: http://2020.vg/bkynHE
For those who STILL don&#39;t know, Call of Duty: Black Ops will be released November 9th, worldwide for PC, PS3, Xbox 360, Wii and Nintendo DS.

09-11-2010, 10:32 PM
This is the lateset ive got on my boards

After Call of Duty: World at War, we set out 3 goals for our next PC title:

* 1] PC gets every single game feature that the consoles get, but in a way that makes sense for PC.
* 2] PC gets even more features – the ones that PC gamers want like dedicated servers and more customization.
* 3] Keep it fun. Protect the integrity of the title through design and post-launch support.

Keep that in mind as you read through the decisions outlined below in our FAQ.

Call of Duty: Black Ops PC Multiplayer FAQ

Full feature support: Confirmed
Ranked Servers: earn XP and currency. Wager Servers: gamble your currency. Customizable Unranked Servers. Combat Training against practice dummies. Theater. Create-a-Class "2.0." Contracts. Emblem editor. Everything the consoles get. Implemented in a way that makes sense for PC (*cough* no lobbies *cough*).

PC Features: Confirmed
Dedicated Servers. New Server Browser. Dev console. /record. Customizable game modes, perks, killstreaks, classes, and higher player counts on unranked servers. Map rotation. RCon. Kick & Ban. MOTD. In-game custom Server Banners. And more.

Mod Tools: Confirmed
We will release mod tools sometime post-launch. We need to finish the game first. Then we will make sure any urgent issues are handled. Then we will begin work on tools. The extent of the mod tools package will not be known until this time.

Global Persistent Stats, Profiles: Confirmed
Your profile data is stored on servers for you and is accessible from anywhere on the internet. Stats, XP, COD Points, configs, etc.

Leaderboards: Confirmed
Yes, leaderboards - globally persistent leaderboards (i.e. NOT per-server based).

Steam Exclusive: Confirmed
Millions of Call of Duty fans are already on Steam. Their Friends are on Steam. Steam will provide the ease of auto-updating instead of manual patching. Auto-updating will also help keep the community playing together on the latest version. The Steam cloud will make your profile and configs available to you on any computer.

VAC: Confirmed
We are serious about protecting the integrity of this game from hackers and cheaters who would otherwise ruin the fun for the honest players. Used in conjunction with our own anti-exploit measures, Theater reviews, trusted servers, and supplemented by server admins with kick and ban powers we believe that Valve Anti-Cheat will be an effective solution for Call of Duty: Black Ops PC. We are committed to working closely and diligently with Valve to deal with new threats as they appear. (i think they really belive that :rofl2:)

No “Public Server Files”: Confirmed
Many of these game features are predicated on having a trusted host or server. Otherwise these features would be wide-open to easy exploits and rampant cheating. Also, anti-cheat solutions can be significantly more effective on games that rely on trusted servers. We chose against “public server files” in favor of providing full feature support and protecting the integrity of this title. This doesn&#39;t mean you won&#39;t have customization or admin capabilities with your servers - because you will. This simply means we&#39;ve partnered with an exclusive server provider.

GameServers.com Exclusive: Confirmed
We have partnered with GameServers.com as the exclusive provider of dedicated servers for Call of Duty: Black Ops. Every dedicated server for this title will be running on top quality hardware and infrastructure with excellent bandwidth. There will be a ton of official servers at launch for everyone to play on for free. If you want to run your own server you will be able to rent one at a great price (which will never go higher than $0.99/slot). They are actively adding new server locations and staffing up to meet global demand. If you don’t see your location you can suggest it here: http://www.gameservers.com/blackops/

Max Players: Not Confirmed
We have not yet finalized the maximum number of players in ranked or unranked servers. More playtesting is required to determine how high these numbers can go. This happens as late as possible in the project otherwise the game is likely to change in ways that could invalidate the results.

Minimum System Requirements: Not Confirmed
The game is still in development, and the PC team is hard at work making further optimizations. We will announce the min specs in the near future.


Hopefully that answers the majority of the outstanding questions not answered from our MP Reveal coverage. There are still some questions we do not have answers for at this time, so as always, we appreciate your patience. We will have all questions answered before November 9th.

-JD, PC Dev, & the PC Team

Call of Duty: Black Ops - Wager Match Trailer (http://www.youtube.com/watch?v=kg_8mPoloBo#ws)

P.S: As of day one you can come join me & my clan ENGLISH- on our COD BO RANKED server it will have max slots (18 at present) it will have admin & run clean fun gaming.So why not join us see my site for more details this is not an advert its me offering a clean server to all at HackHunters (it will be a UK server)