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game
05-12-2010, 11:14 AM
http://www.interstellarmarines.com/media/uploads/screenshots/ss0053_1280x720_zps_interstellarmarines_screenshot _photosession_002_jpg_versions/medium_ss0053_1280x720_zps_interstellarmarines_scr eenshot_photosession_002.jpg


INTERSTELLAR MARINES

Due Out 2010, a Trilogy


IM - LEGACY TRAILER [720p] (http://www.youtube.com/watch?v=u9AELoTMEC4#ws)

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BACKGROUND on TECHNOLOGY:
This is a web browser built game, through the Unity3d.com (http://unity3d.com/) tools.


When you see this symbol, it's Unity Built.
http://unity3d.com/images/news/unity-logo.png

SOFTWARE: You can create your own games now with the Unity program HERE (http://unity3d.com/unity/download/).
PLUGIN: You need the browser plugin to play all Unity built browser games HERE (http://unity3d.com/webplayer/).
-HH- Unity DISCUSSION: See our thread on Unity Software here on HackHunters HERE (http://www.hackhunters.com/forum/index.php?topic=1744.msg8896#new).


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OFFICIAL WEBSITE: http://www.interstellarmarines.com/
PLATFORM: Browser Based for Mac and PC.
RATING: 17+
RELEASE: Due in 2010, web based 'Vault' and 'BullsEye' shoot range available now on their website.
PUBLISHER: http://www.zeropointsoft.com/index.php It should be noted that this project is considered 'indie', that is community made and not funded by publishers but rather gamers.
MEDIA: http://www.interstellarmarines.com/media-section/
MEDIA IMAGES: http://www.interstellarmarines.com/media-section/images/


DESCRIPTION:
INTERSTELLAR MARINES is a trilogy of three games, a high quality first person shooter experienced in a realistic and unpredictable future where first contact with another sentient species is slowly becoming reality. The games balance the military realism and cooperative action from tactical shooters with the character development and narrative depth from Role Playing Games.


http://www.interstellarmarines.com/media/uploads/screenshots/ss024_1280x720_zps_interstellarmarines_conceptart_ jpg_versions/medium_ss024_1280x720_zps_interstellarmarines_conc eptart.jpg

About the Publisher:
/// ABOUT US ///

For the love of the game

Zero Point Holding A/S is a developer of games and game related technologies located in Copenhagen, Denmark. The team at Zero Point Software includes some of the best talents in the industry.

We strive to create immersive and compelling gameplay experiences using the full potential of both single and cooperative gameplay that appeal to both hard-core and casual gamers alike.

Zero Point Software is currently working on INTERSTELLAR MARINES, a AAA, FPS, Sci-fi, action and adventure game with an original and unpredictable storyline featuring single and cooperative game play, with heavy focus on realism. INTERSTELLAR MARINES will be a pleasant surprise to the massive sci-fi Community: a cinematic game experience in a complex intriguing world, fascinating in detail and ambience, intelligent plot & storyline, nerve-wrecking game-play and a high level of unpredictability and re-play value.

The mission of Zero Point Software is “for the love of the game”. For the love of the game is the ultimate driver for developing INTERSTELLAR MARINES. The strategy of Zero Point Software is AAA Indie inviting the gamers to join the INTERSELLAR MARINES Community and thereby support the development of the ultimate Sci-fi AAA game.

Zero Point Software A/S is already well-known in the international game Community. Thanks to an innovative and open marketing strategy, and a clearly defined niche in the gaming market, INTERSTELLAR MARINES has already received overwhelming attention from publishers, gamers, and the gaming press. When ZPS launched its first teaser-trailer for INTERSTELLAR MARINES, the reaction was impressive: an estimated 3 million downloads has been made since the release.

The launch of the INTERSTELLAR MARINES Community is expected to create huge interest in the market and to take Zero Point Software one step further towards launching INTERSTELLAR MARINES.

game
05-12-2010, 11:15 AM
More images and videos:



http://www.interstellarmarines.com/media/uploads/screenshots/ss0055_1280x720_zps_interstellarmarines_concept_ve hicles_aivkittyhawk_001_jpg_versions/medium_ss0055_1280x720_zps_interstellarmarines_con cept_vehicles_aivkittyhawk_001.jpg


http://www.interstellarmarines.com/media/uploads/screenshots/ss0069_1280x720_zps_interstellarmarines_realtime_e nvironments_x13_sharkpool_001_jpg_versions/medium_ss0069_1280x720_zps_interstellarmarines_rea ltime_environments_x13_sharkpool_001.jpg


http://www.interstellarmarines.com/media/uploads/screenshots/ss013_1024x576_zps_moonflight_jpg_versions/medium_ss013_1024x576_zps_moonflight.jpg

http://www.interstellarmarines.com/media/uploads/screenshots/ss0058_1280x720_zps_interstellarmarines_realtime_v ehicles_megalodon_001_jpg_versions/medium_ss0058_1280x720_zps_interstellarmarines_rea ltime_vehicles_megalodon_001.jpg

game
05-12-2010, 11:15 AM
Play 'BullsEye' NOW, just click the link...

Browser Plugin required, works for PC/Mac. BullsEye is a little 'taste' of the upcoming game. It demonstrates the incredible technology and potential the game will have, and you can experience it now for free.




If you have the Unity Plugin for your browser (PC or Mac) you can play this game NOW>>>>
PLUGIN: You need the browser plugin to play all Unity built browser games HERE (http://unity3d.com/webplayer/).

IM - BULLSEYE RELEASE TRAILER [720p] (http://www.youtube.com/watch?v=sJtQibRQi1A#ws)


It's amazing how well the handling, smoothness and frame rate is.


You can find all the videos here: http://www.interstellarmarines.com/media-section/videos/
or on their YouTube site here: http://www.youtube.com/user/ZeroPointSoftware#p/u/2/sJtQibRQi1A

GreenBean-HH-
07-07-2010, 06:03 PM
Next Release is available NOW!


This online browser game is redefining how great browser based first person shooter games can be. I think this game has the potential to change the way we all think about gaming.

This is a free demo... at the end they request a donation to help them continue their work, which allows you to play more levels.

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Interstellar Marines: Running Man is here
Interstellar Marines is back with movement, robots, more story and less download.

Get ready to move, Candidate!
We have already seen that you can handle yourself in a controlled training environment inside Shooting Range D aboard AIV Kitty Hawk 538, but now it is time to prove your worth in grueling combat training under the supervision of Drill Sergeant Barry.

The training takes place two kilometers below ground deep inside a secret military facility. Here you'll face an onslaught of challenging Combat Training Robot in a range of different training environments. If you succeed you'll be one step closer to becoming a part of the elite battalion of Interstellar Marines secretly being established as first line of defense against other sentient species.

Play Interstellar Marines: Running Man here:

http://www.interstellarmarines.com/media/uploads/articleholders_images/game/play_runningman.jpg (http://www.interstellarmarines.com/game/running-man/)
Our latest playable slice from Interstellar Marines available only on InterstellarMarines.com

A few Running Man screenshots
http://www.interstellarmarines.com/media/uploads/screenshots/ss0073_1280x720_zps_interstellarmarines_realtime_r unningman_002_jpg_versions/medium_ss0073_1280x720_zps_interstellarmarines_rea ltime_runningman_002.jpg
The CE-6's high velocity projectile acceleration can break most CTR parts off it's sockets.

http://www.interstellarmarines.com/media/uploads/screenshots/ss0076_1280x720_zps_interstellarmarines_realtime_c trseries_001_jpg_versions/medium_ss0076_1280x720_zps_interstellarmarines_rea ltime_ctrseries_001.jpg
The Kokuro Combat Training Robot - Built for destruction.

http://www.interstellarmarines.com/media/uploads/screenshots/ss0072_1280x720_zps_interstellarmarines_realtime_r unningman_001_jpg_versions/medium_ss0072_1280x720_zps_interstellarmarines_rea ltime_runningman_001.jpg
Don't run to areas where your potential escape options are limited!

In this new slice we are once again pushing the boundaries of browser-gaming and at the same time Running Man sets a series of events in motion, that eventually will lead to the revelation of the back story of the Interstellar Marines trilogy, so be sure to play the game to the end.

Interstellar Marines: Running Man - Release trailer:

Exclusive on GameTrailers.com

Whats new?
As usual we made a bunch of improvements to the game since our last release Bullseye. The biggest of course being free movement and storyline, but we have also added caching, so you don’t need to download Running Man every time you want to play it.

Other notable features:
AI-controlled combat robots
Cool ragdoll effects
Absolute immersion (You have your body in the world)
Realtime shadows on the ‘Fantastic’ quality settings
Realistic and dynamic Reverb sound system
Terri Brosius returns to reprise her role as the mighty ITO AI SARA.

"Running Man" - Musical Theme (320kbit, mp3)
Nicolai has now released his Running Man Musical theme for everybody, Enjoy!
Download Interstellar Marines: Running Man Theme

Your feedback always matters
As you all know this game is being made with the support from you guys. We're constantly checking the forums for feedback on the releases, and to this date we have already made over 15 various additions and adjustments based solely on your feedback on the Running Man Alpha release.

One of the changes was to remove the stamina bar from the HUD because you felt it was to old school. Instead you now have to listen to your breathing to know when you are getting exhausted. We also added a warning indicator so you know when a robots is about to take you down from behind.

Keep giving us your Running Man feedback in the forum, so we can make the best game possible and please help us spread the word about the game by telling your friends about it.

Thanks for your support - Interstellar Marines would not be the same without you!


Enjoy!

FOR THE LOVE OF THE GAME,
The team at Zero Point Software

- Latest Change log updates for InterstellarMarines.com available here:
http://www.interstellarmarines.com/forum/threads/id/175/